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COMIC BOOK REVIEW: Mortal Kombat X #1

 
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Overview
 

Story by: Shawn Kittelsen
 
Art by: Dexter Soy
 
Cover by: Ivan Reis
 
Publisher:
 
FG RATING
 
 
 
 
 
4/ 5


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Raves


The script and the dialogues are basically simple to follow, but not so cheesy or crappy; Dexter Soy’s digital artwork beautifully graces once again and he shows that he knows and comprehends the intricacies and nuances of illustrating the characters.

Rants


Don’t expect realistic portrayals of anything brutal, particularly the characters’ trademark special and finishing moves; there are some terminologies that may be unfamiliar to non-Mortal Kombat readers though this can be solved by utilizing


To sum it all up..

In heightening the anticipation of the release of one of the most influential fighting games ever that is Mortal Kombat X, DC Comics unleashes the prequel comic mini-series of the same name. Every issue centers on selected fighters and the story picks up from the aftermath of the highly successful Mortal Kombat 9. Shawn Kittelsen […]

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Posted January 15, 2015 by

 
FULL REVIEW
 
 

In heightening the anticipation of the release of one of the most influential fighting games ever that is Mortal Kombat X, DC Comics unleashes the prequel comic mini-series of the same name. Every issue centers on selected fighters and the story picks up from the aftermath of the highly successful Mortal Kombat 9. Shawn Kittelsen is tasked to write while our very own rising international Filipino artist – Dexter Soy does the interiors from start to finish. The first issue of Mortal Kombat X is just released and from what I can say, this is a promising start.

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True to form, this premier chapter serves as an appetizer for the upcoming sequel, and the creative team cleverly selected the most popular and regarded as the face of the fighting game franchise—Scorpion! The cover art is drawn by the amazing Ivan Reis of the famed Green Lantern run, and MK fans are treated with two interlocking cover arts—Scorpion and his eternal nemesis, Sub-Zero in their never-ending bloodbath. But don’t let the cover fool the readers, which some serious or traditional comic reader-types are already disappointed. But I don’t mind really for technically speaking, Sub-Zero is indeed part of the narrative, though this is just a preliminary set-up. Other characters include the thunder god and Earth’s protector Raiden, the mercenary/terrorist Kano, and cult favorite Kenshi. Quick appearances of Johnny Cage, Sonya Blade, and Mileena are highlighted as a teaser for the next issue(s) to come.

The script and the dialogues are basically simple to follow, but not so cheesy or crappy just because this is a comic book series adaptation from a fighting game genre (this is also the same situation in crafting and illustrating Street Fighter stories on the comic panels which I see these so engaging to read, particularly the back-stories of some characters). Hell, even the line “GET OUT OF HERE!” is already a bit memorable and I hope some famous MK taglines are utilized sparingly but effectively. Quite indeed, anatomical dismemberments and x-ray illustrations are properly and artistically done in respect of the source material.

And speaking of art, Dexter Soy’s digital artwork beautifully graces once again and he shows that he knows and comprehends the intricacies and nuances of illustrating the characters. Soy shows his Philippine roots by illustrating Takeda with obvious trappings of a Filipino child (though the eyes are basically Japanese due to the parentage, but it’s undeniably that Soy still has influences from anime/manga, thus the optical looks). Most significantly, Soy returns that kind of artwork that once graced on the highly critically and commercial successful run (and his first mainstream superhero assignment ever) Captain Marvel. After leaving Marvel, his art style changed due to the demands of competitive mainstream comics industry. I personally longing his former artistic glory, and that wish becomes the reality. I hope he continues his digitalized masterstrokes up to the last issue. But since this is Mortal Kombat comics, so don’t expect realistic portrayals of anything brutal, particularly the characters’ trademark special and finishing moves.

The timeline of this issue is basically crammed though the pacing is quite good to compensate. There are some terminologies that may be unfamiliar to non-Mortal Kombat readers though this can be solved by utilizing, well, the Google since this fighting game genre is well-known and plenty of respectable MK sites for proper guidance. Again, Mortal Kombat X #1 starts with a decent moderate pace, but with the familiar trademark MK violence and intriguing plot to feast on. I’m already excited on the other combatants in succeeding issues to come. COME HERE!!!

 


 by C. Paul Ramos 

Norby Ela

 
FlipGeeks Operations Editor, Managing Editor of Comics, Komiks, Manga, atbp.


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