Posted February 13, 2014 by Jannsen Agustin in Gaming


Most of us geeks have heard of Mantle, a technology that is new and still under development and eventually may or may not replace DirectX. But what is Mantle?

Mantle in a nutshell is a technology, just like directx, that will be able to run games faster and smoother. Before, for games to run buttery smooth, you must have a hardware that is up to date or else, frames will suffer if you don’t.



What makes Mantle different from DirectX? I will not go into excruciating details about this, but on a dumb down perspective, it will lessen the load of of the CPU and put more load to the GPU thus making the GPU more efficient. Many games release up to this date have not really pushed an up to date GPU to its full performance and almost all work is put to the CPU. Ofcourse, this depends on a game if it is CPU utilized or GPU utilized.

The above mentioned is happening to games right now, games are having a hard time utilizing multi core CPU’s and what will Mantle do is to equalized the ratio of CPU vs GPU. This benefits those machines that have a medium range PC’s, they can expect a boost on their Mantle enabled games. As of now, AMD cards are the only ones activated to use Mantle:

AMD Mantle Beta driver is currently supported on:
AMD Radeon™ R9 Series GPUs
AMD Radeon™ R7 Series GPUs
AMD Radeon™ HD 7000 Series GPUs
AMD Radeon™ HD 8000 Series GPUs
AMD A10-7000 Series and AMD A8-7000 Series APUs source


As of now, EA’s Battlefield 4 has the ability to run on Mantle. I tried it myself and wow! it’s awesome! on Ultra settings (maxed out) it gave me around 30% FPS boost!

Here are some internet benchmarks on Mantle:

So, for geeks out there who plays Battlefield 4 with a supported card, take the plunge and try it out!


Jannsen Agustin