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The Last of Us Part IToo Good, Too Soon, and Too Expensive

The Last of Us made massive waves in 2013 and stayed relevant thanks to the Remastered release and the following sequel. This begs the question – is The Last of Us: Part I even necessary? ENCORE In reality, the story, dia...
 
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REVIEW: Elden Ring — Spiritual Successor?

Personally, I’ve been a fan of Demon’s Souls since 2009, but it wasn’t until the release of Dark Souls, its spiritual successor, in 2011 did From Software finally break mainstream. It created an entire genre a...
 
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REVIEW: Horizon Forbidden West — Zero(dawn) to a Hundred, Real Quick

Horizon Zero Dawn was a resounding success so it comes as no surprise that a follow-up to their 2017 hit was inevitable. Coming in, I already expected the game to look phenomenal with the only real fear being that it could be m...
 
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DEATH STRANDING DIRECTOR'S CUT_20211024230728-min
DEATH STRANDING DIRECTOR'S CUT_20211024230728-min
DEATH STRANDING DIRECTOR'S CUT_20211024230728-min

REVIEW: Death Stranding: Director’s Cut — The Same But Moderately Improved Trek

This review will only cover the Director’s Cut changes. For the full review of Death Stranding, click here. I was a big fan of Death Stranding and though the game was initially met with mixed reviews, it slowly gained a m...
 
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DEATHLOOP_20210919191203-min
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REVIEW: DEATHLOOP — Groundhog Day X Dishonored

You can almost never go wrong with time loops as a plot device in movies. And though the idea isn’t new, no game has managed to fully capture the concept’s appeal quite like Deathloop. It’s a game that felt ve...
 
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Customization isn't over the top, but still pretty good
Customization isn't over the top, but still pretty good
Customization isn't over the top, but still pretty good

REVIEW: Tales of Arise — A Franchise Arisen

The ‘Tales of’ series is a prominent JRPG franchise that has spawned dozens of titles in almost 30 years. The series has ventured over to other genres and subgenres throughout, but the main iterations stuck to their...
 
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