SimCity Makes A Surprising 2013 Comeback For The PC
They don’t make games like SimCity nowadays – gaming has been considered an enemy for the likes of Craig Anderson who attest that Grand Theft Auto brainwashes children to commit highway murders and carjacking. Parents have also joined hands in wrestling game developers and publishers in a futile effort to stop the massive production of violent video games that feature uncensored violence and voyeurism. Long-time nemeses of video games can rest their heads now because Maxis has recently announced that SimCity will become available for the PC in 2013.
No. SimCity is not a role-playing game wherein you play as a talking bulldozer that has to ward off evil clones of the Empire State Building. For over two decades now, SimCity has taught players the importance of running a virtual megalopolis and the consequences behind every right and wrong decision in governing every physical structure built on virtual soil. SimCity inspired enjoyable simulation video games like Bullfrog Productions’ Sim Theme Park and Theme Hospital, and SimCity’s upcoming arrival for the PC will surely hit on developers to compete with the game’s influential grip over the simulation and micro-management genre.
According to SimCity’s official website, the game will feature a more immersive city landscape and consequence-driven multiplayer. Also, SimCity will take advantage of the GlassBox simulation engine that basically functions as the game’s God machine. Instead of watching people pass by without a purpose in life, you as the player have full-control over their destinies. Finally, SimCity will allow players to create urban landscapes that run on one specific industry.
SimCity will also feature game-changing events like natural disasters and depletion of exhaustible resources.
More immersive gameplay? I’ve heard that ever since the dawn of the SimCity sequels and none has ever done anything revolutionary (if you consider SimCity Societies then whatever man). I’d be floored if that thing about passersby having a purpose in life does happen. It would be frickin’ cool if I had the option to select any one of the millions of citizens in my city, control his life (maybe since birth or at some random point in his adult life), then change the world through him alone. It’s like the Sims on a global level. Imagine the possibilities, the chosen Sim will be helped on his grades, defeat bullies and terror teachers, pass Harvard or something, go to Law School and run for President. Or he can become the most bad-ass criminal in the entire city. Who knows?